It’s still a gear-driven wheel so force feedback is decent if not particularly nuanced, and bumps still make the whole wheel unit rattle like a microwave packed with popcorn. In games without ‘Trueforce’ compatibility (or with Trueforce toggled off) the G923 feels identical to the G29/G920 (which were not exactly a quantum leap ahead of the G27 back in 2010). The G923 is compatible with the current Logitech standalone shifter, but it doesn’t come with one. The only difference is inside the G923 replaces the rubber stopper under the G29/G920 with a new progressive spring that gets firmer as you depress it. The clutch, brake, and accelerator pedal set is also essentially aesthetically identical to the G29/G920 pedals the only way you could really tell the sets apart when looking at them is the logo printed beneath the brake pedal. Same base, same clamps, same button shapes and layout, same leather-wrapped rim with the same stitching – even the same blue aluminium strip to mark the top centre of the wheel. Aside from that, they’re basically twins. The exposed brushed metal of the rim itself is now black on the G923 (it’s more of a gun metal grey on the G29) and the shift paddles are also black (they’re silver on the G29). Ultimately, however, the presence of the dial and lights is really the only major physical difference between the G920 and the G923, and the G923 is otherwise virtually identical to the G29. Logitech G29 (left) vs Logitech G923 (right) The G923 will also be compatible with Xbox Series X and PlayStation 5. ![]() There are naturally two versions of the G923 – one comes with typical PlayStation controls built-in, one with Xbox controls, and both are compatible with PC – but now both versions get the same name and the same flourishes (namely, that same 24-point selection dial and the set of LED rev indicator lights). ![]() This time around Logitech has cut down on the disparity between the two camps.
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